Dartle Tips and Strategy
Our issue 26 research recorded a 77% bust rate, 4% hit rate and average score of 21 at 2026-10-24 20:19 UTC+8. That is a result-screen snapshot, not proof that any particular opener is optimal. Use the category values to plan a route to 100; do not infer a strategy from popularity alone.
The first two darts
Start with a value that leaves a gap you can fill. On an unscaled rank board, number one is worth 1. Counts and measurements may use scaling or rounding, so read the actual unit rather than assuming a raw dollar figure or career total. A value of 60 leaves 40; 27 leaves 73. Neither opener is automatically safer without knowing the accepted entries.
After the first dart I subtract from 100 and ask whether I know two legal entries that make the remainder, or one entry that is the remainder. Issue 26 also allowed a two-dart finish. I did not find it. Fewer darts wins a tie, so that line was better than the 27 + 30 + 43 I did play.
Stand and redemption
I Stand when the only entries I still trust would go over. A 70 that I keep beats a 0 I earn by forcing a third dart. Redemption is not a daily rescue. The rules offer it only on some days, and only for an entry that is itself exactly 100. Issue 26 had redemption turned off. I am not going to write as if a bust can be saved every morning.
Category traps are listed on Categories. The recorded checkout is in today’s issue 26 notes. The rules page is How to Play.